WebSocket messages are data packets sent over a WebSocket connection. WebSocket messages include information about the type and length of the message, and whether it's the final message or part of a larger set of messages. You can send, save, and view WebSocket messages in Postman. You can also add names and arguments to Socket.IO events.
After making a WebSocket connection, you can use the editor pane to compose and send messages.
In the bottom left corner of the editor, you can select the format of your message: Text, JSON, XML, HTML, or Binary. If you select Binary, you can then select Base64 or Hexadecimal. The editor has syntax highlighting according to the selected format. You can also select Beautify to beautify JSON, XML, or HTML messages.
After you finish composing your message, select Send. The sent message remains in the window, in case you want to change it and resend, or save it.
You can save composed messages, then load and resend them later.
To save a message, do the following:
To load a saved message, do the following:
You can then send the message or edit it and select Save to save the changes.
The Response pane displays a list of messages for the WebSocket connection, including incoming, outgoing, and network messages.
At the top of the Response pane is a connection details badge. It shows if the connection is connecting, connected, disconnecting, or disconnected. Hover over the badge to show connection details. Select the arrow next to the badge to show or hide the Response pane.
The Response pane has the following controls:
Each message contains the following information:
You can perform the following actions for each message:
In an expanded message:
To listen to specific events, you can add names and arguments to events you send with a Socket.IO connection.
For a Socket.IO connection, you can enter an event name to publish next to Send. If you select Send without entering a name, the default name message
is used.
If you select the Ack option, the server will acknowledge that it has received the message.
You can also add arguments to a Socket.IO connection. Select Arg in the editor pane. A sidebar opens with a new argument that you can use to add the argument's message. Hover over an existing argument and select to delete it. The workflow to inspect each argument's message is similar.
Last modified: 2024/09/27